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extern crate piston; use std::fmt::{Formatter, Display, Error}; #[derive(Debug, Clone)] pub struct Mouse { overed: bool, coordinate_cell: (u32, u32), dimension: (u32, u32), } impl Mouse { pub fn new ( sizes: (u32, u32), ) -> Self { let mut event: Self = Default::default(); event.set_dimension(sizes); event } pub fn set_dimension ( &mut self, dimension: (u32, u32), ) { self.dimension = dimension; } pub fn get_dimension ( &self, ) -> (u32, u32) { self.dimension } pub fn set_coordinate ( &mut self, coordinate: (u32, u32), ) { self.coordinate_cell = coordinate; } pub fn get_coordinate ( &self, ) -> (u32, u32) { self.coordinate_cell } fn set_over ( &mut self, mouse: bool, ) { self.overed = mouse; } pub fn get_over ( &mut self, ) -> bool { self.overed } pub fn check_inside_window ( &mut self, coordinate: (u32, u32), length: u32, ) -> Option<(u32, u32)> { let mouse:bool = 0u32 < coordinate.0 && coordinate.0 < self.dimension.0 && 0u32 < coordinate.1 && coordinate.1 < self.dimension.1; if mouse { self.set_over(true); let coordinate_cell_new = ( coordinate.0 / {self.dimension.0 / length}, coordinate.1 / {self.dimension.1 / length} ); if coordinate_cell_new.0 != self.coordinate_cell.0 || coordinate_cell_new.1 != self.coordinate_cell.1 { return Some(coordinate_cell_new); } } else { self.set_over(false); } None } } impl Default for Mouse { fn default() -> Self { Mouse { overed: false, coordinate_cell: (0u32, 0u32), dimension: (0u32, 0u32), } } } impl Display for Mouse { fn fmt(&self, f: &mut Formatter) -> Result<(), Error> { let _ = write!(f, stringify!(self.coordinate_cell.width)); let _ = write!(f, stringify!(self.coordinate_cell.height)); Ok(()) } }