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use board::Tile;
#[derive(Debug, PartialEq, Clone, Copy)]
pub struct Team {
color: Tile,
captured: u32,
}
impl Team {
pub fn new(color: Tile) -> Team {
Team {
color: color,
captured: 0,
}
}
pub fn new_teams() -> (Team, Team) {
(Team::new(Tile::BLACK), Team::new(Tile::WHITE))
}
pub fn captured(&self) -> u32 {
self.captured
}
pub fn get_tile(&self) -> Tile {
self.color
}
pub fn get_ennemy_tile(&self) -> Tile {
self.color.ennemy()
}
pub fn add_captured(&mut self, nb_captured: u32) {
self.captured += nb_captured;
}
}
use std::fmt::{Formatter, Display, Error};
impl Display for Team
{
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
{
let _ = match self.get_tile() {
Tile::BLACK => write!(f, "black"),
Tile::WHITE => write!(f, "white"),
_ => panic!("forbiden team tile"),
};
Ok(())
}
}
impl Default for Team {
fn default () -> Self {
Team {
color: Tile::default(),
captured: 0,
}
}
}